Latest blog post: An unforseen hiatus. (2023-01-02)

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There's new spiders in the spiderforest, check their webs out!

The Struggles of Youth

Two new webcomics to SpiderForest about being in a new school and learning new things about yourself... with a twist.

The Nightmare Witch
The Nightmare Witch - Five children struggle to find a future living day to day with a condition that causes them to create monsters.

True Colors
True Colors - The first day of college is a big step...just don’t let the past trip you up. At least there’s free pizza.

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To be fair, they don't seem to live in a very dense neighbourhood. Not sure if that would make the outage an insignificant blip on the military's radar of things to check out or simply mean they have less homes to check out.

I don't know what the exact power would be, but I'm not sure they would necessarily require that much power in the signal. They need the signal to get to space, which even a Starlink transmitter can do along with older satellite phones. After that, the signals don't loose a lot of power but they will be competing with noise, particularly from other signals on Earth in the same bandwidths that will garble the signal. With this in mind they would want to find the quietest bandwidth they can. Signal strength can still make a difference to stand out over the noise but a lot of the capability to filter out separate signals is done on the receiving end.

I guess a very strong signal would also be a priority for the fleet's resources to interpret over the plethora of signals they're likely picking up and filtering through, so if they haven't figured out a way to make their transmission stand out to the fleet its possible they're banking on power doing it for them... As Gharr points out though, it would stand out to more than just the fleet.

Mark Linimon

I think the only "dense" thing here is Dan.


They need the signal to get to space [...] After that, the signals don't loose a lot of power

... on the remaining distance to the bugged satellite. All the way to Jupiter, there's a very noticeable inverse-square law at work ...

It's not that you need incredible amounts of electric energy to get your signal to punch through, though. However, the amount needed usually is greatly reduced by the use of very directional, very large antenna assemblies. Which brings us right back to "inconspicuous" ... not to mention that the authorities, who might still be sending stuff to the fleet, can afford to make for a way stronger signal, drowning out the wannabes.


A lot of it depends on the Fleet's tech and processing power to separate every radio signal, no matter how weak, unscramble them from each other and analyse each one for interesting data.

It's true the military can send a much stronger and focused signal which would (and did) undoubtedly get the fleet's attention over the noise, but they would have to be doing that over the broad spectrum of radio waves if they intended to somehow block or distort other signals from getting to the fleet. Its true that you can reduce the necessary power with directional antenna, but the necessary power is all about keeping the signal readable to the receiver over the noise. A big part of them is actually the receiver rather than the transmitter, to focus on signals from one direction and ignore or remove the noise signals from others to get better range on reading a specific signal from a specific direction without others garbling it. For the fleet, this is a difficult task since the Earth isn't much more than a pin [EXPUNGED] of light from Jupiter to begin with. in a perfectly quiet environment, the signal will travel and be legible almost indefinitely. With natural cosmic background it's still fairly realistic that a mere satellite phone signal could reach the fleet in a legible state, particularly since they can easily filter that out with a focused receiver pointed at Earth.

I recall a rover sent to Mars which was supposed to send signals back to Earth through a satellite in Mars orbit, but when the satellite failed to work they were still able to pickup the rover's attempted signals to the satellite.

The problem is that Earth has billions of signals being transmitted across the spectrum which all garble each other after a distance, which brings us back to the question of just how good the Fleet's tech is at still deciphering the signals after that significant distance and flagging Gharr's transmission in all of it. So the stronger (and/or more focused) the signal they send, the better the chances are that the fleet can both receive it and mark it of importance from among the many others. But for all we know, Fleet tech is capable of even picking up satellite phone signals legibly... Dan and Gharr are probably just unaware of the fleet's capabilities... or Dan is still an idiot and is just going for a super powerful signal without considering how powerful he really needs the signal to be.


Dan has problems, hopefully Gharr can teach him otherwise


Might be that they help each other. Dan seems overly pessimistic but Gharr is noted as an eternal optimist. Dan's pessimism, particularly to humanity in general, is certainly beyond healthy standars... But Gharr's optimism got crew members killed and generally dumped them into this mess. All because he dismissed the more cautious and pessimistic approach of Zane and lied to him about humanity's level of advancement to make the risks seem negligible.



"Ok, I've cut the cables at the neighborhood power distribution box, we're good to go on the signal."


"Got it, Charging the signal booster now..."

"Dan, it's not charging!"

Val to Mark:

"But what if they're both idiots?"

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These trivia bits are generated randomly.
Raharrs are warm-blooded creatures and are accustomed to temperature range a bit warmer than Earth's.
"Dawn" class mothership and "Lake" class tankers are the only spacecraft in the Exploration fleet that can create artificial gravity while not under acceleration.
If a space ship accelerates at the same rate as it would in a free-fall under Earth's gravity (Otherwise known as "1G acceleration"), it can reach Jupiter from Earth in just under 6 days. It would need to flip in the middle of the travel, to start decelerating and enter the planet's orbit.
Insectoids in a lot of ways are the weird ones among the Alliance members. Besides having a completely unpronounceable name of the species, they have dextero amino acid biochemistry, which makes their food and biosphere to be inedible by the rest of the Alliance, and vice versa.
The names of every species of the Alliance (besides Insectoids) are words taken directly from their respective native languages that they use to refer to themselves. They all have same translation:
"a human".
Azinarsi relationship to death is different from the rest of the civilizations of the Alliance: they do not care about it. Death would mean loss of information and experience gathered by that instance of a person's mind, though, and these two things are about the only valuables for an Uploaded mind, so Azinarsi try to avoid it when possible.
A lot of backgrounds and other elements in the comic are actually 3d models. It helps reduce the time each page takes to make.
Raharrs descended from the evolutionary branch that can be described as "apelike cats" by their evolutionary niche. Although initially carnivorous and solitary, they were forced to become omnivorous and form persistent packs during the latest of the rare ice ages of their homeworld, approximately 30 million years ago.
It takes more than a year to cross the Alliance space even with the fastest FTL drive.
Prior to becoming a webcomic, Leaving The Cradle was initially developed as a modification for Source engine, back in 2007. It was vastly different back then, much closer to the usual space opera look and feel, and the plot had nothing in common with the webcomic version, sharing only exactly two characters and nothing else.
Many homeworlds of the respective species are still divided into countries, but freshly established colonies on other planets are almost always monolithic and basically independent, since they sprawled from a single initial outpost, and time lag involved due to interstellar distances making remote management of the colony from a homeworld to be ineffective and frustrating at best.
There's no way to communicate faster than light. If you want to send your message to another solar system, your best bet is to use a courier spaceship. It can take even a month for it to finally reach the destination, but it still beats sending it as a transmission and expecting it to arrive decades or thousands of years later.
So far there hasn't been a single instance of a massive interstellar war. Due to the vastness of space, there's no territorial or economic gain from it. The presence of armed spaceships is still warranted for keeping space travel safe and for peacekeeping or policing missions since unexpected events or rogue states can still happen and might require force as a solution.
The Alliance space stretches for an impressive 16 thousand light years along the longest axis, and contains approximately twelve billion star systems. Despite that, 99.99% of those star systems weren't explored even by an automatic mapping drone yet, and the borders of the Alliance space are defined mostly by the reach of spaceships from the nearest colony or space station.