Latest blog post: No new page next week. (2026-09-14)
Author's comment:
Holograms are created by heating microscopic volumes of air to incandescence via lasers. For the best results the air needs to be more or less still, wind or high turbulence greatly degrade the quality of the resulting hologram. Holograms also won't work correctly if the atmospheric pressure is too low.
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Comments (2)
Yeah, that what I excepted that the drum will look like. Holly gosh.
... which raises the question whether the Big Shot™ may have been aimed at Zane / fleet command specifically. Or at least at the room on the remote end of the away team's transmission ...
I'm not sure that any of the features in the outside view are an actual hull breach. (Those should, in particular, attract all the nearest smoke plumes, if not the entire building those come from, shouldn't they?) So, is that background noise escaping ship atmosphere, or sirens ... ?
I think it just hit the ship in general, the impact rippling and buckling the ship to such an extent that even the rotary habitat drum got internal damage.
You can actually see the gashes, but with so much going on, it is understandable that they're getting lost in the details. I've tried to convey them sucking in nearby fires, though.
"Gashes" he says ...
[zooms in]
... ah, I think I see them now; they're smaller than I expected, I was wondering whether the lake above the first two speech bubbles was a hole with Earth's surface waters visible through it.
Elongated, which IMHO disproves them being the result of structural failure, so, rather the result of shrapnel or the like hitting the hull. Also, they're not all parallel, so they can't be the result of the primary impact (of the enemy weapon's beam).
Yep, the design decision of having a huge open space to look at has sure come back to bite them ...